Let's say the following script is:
Let's say this script embeds a specific text when you type something in an input and press enter. The problem is, this script takes the whole sentence, like: when the script sees Label1 saying "creeper" it should say "aw maaan" the problem is, in Label1 there's a text in it that i essentially need, called "Guest1: " the problem here is if Label1 says "Guest1: creeper" it does not work because Guest1 exists in the label, i need this script to ignore the existance of "Guest1" so it'd be able to say "aw maaan" even if there's guest1 in the text.
Thanks.
local text = Label.GetText("Label1")
if text == "creeper?" then
Label.SetText("Label2", "aw maaan")
elseif text == "" then
Label.SetText("Label2", "will ya type sum or just remain silent?")
elseif text == "hi" then
Label.SetText("Label2", "hola bruh")
elseif text == "so we're back in the mine" then
Label.SetText("Label2", "sorry i don't remember the rest of it lol")
elseif text == "frick" then
Label.SetText("Label2", "hey it's a ****en christian server don't SWEAR!")
end
if text == "creeper?" then
Label.SetText("Label2", "aw maaan")
elseif text == "" then
Label.SetText("Label2", "will ya type sum or just remain silent?")
elseif text == "hi" then
Label.SetText("Label2", "hola bruh")
elseif text == "so we're back in the mine" then
Label.SetText("Label2", "sorry i don't remember the rest of it lol")
elseif text == "frick" then
Label.SetText("Label2", "hey it's a ****en christian server don't SWEAR!")
end
Thanks.
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