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Bumping a topic is not necessarily going to give you a solution to the problem you should solve.
If you know that you can use Lua Physics for your "Object", whatever that "Object" might be; then you already know how to do it in AMS.
1. You are not showing any of your attempts or code
2. You are not explaining what you mean by Lua Physics, is it a Lua library? Is it what you implemented in LÖVE? What are you talking about?
3. You are not explaining what your "Object" is. An Object is an abstract term and can mean anything.
Posting that you're waiting for a solution without actually explaining the problem to bump the thread and get attention is not really the way you should go about this.
Provide this community with as much information as you possibly can, so that they can help you figure out the next step.
Bumping a topic is not necessarily going to give you a solution to the problem you should solve.
If you know that you can use Lua Physics for your "Object", whatever that "Object" might be; then you already know how to do it in AMS.
1. You are not showing any of your attempts or code
2. You are not explaining what you mean by Lua Physics, is it a Lua library? Is it what you implemented in LÖVE? What are you talking about?
3. You are not explaining what your "Object" is. An Object is an abstract term and can mean anything.
Posting that you're waiting for a solution without actually explaining the problem to bump the thread and get attention is not really the way you should go about this.
Provide this community with as much information as you possibly can, so that they can help you figure out the next step.
Thanks for your help Imagine Programming.
I really did not know how to explain this ...
1. I saw code from different sources but none of them answered in Autoplay ...
2. My problem is here too I do not know how Leva libraries To add to Autoplay ...
3. I mean an object of a photo or a button or a slide show or anything else that is called an object in Autoplay ...
Thanks again for your help Imagine Programming
Those objects are not really meant for animations, however you can do it yourself using the included functions in AMS.
Check the AMS manual for functions that update the size or position of an object.
I've seen this before ... My problem is that it is not possible to write thousands of program codes for each case ... For example, if I want to run a button object or image using these functions, and if If I have drag and drop these objects, I have to write code for each pixel of the object position, which is not true at all ...
Thank you, if you have a solution other than this, provide a source ...
This is not a "give me a free solution" forum, be patient. If someone would like to help you, they will do so in their own time;
As I've said many times before, it helps if you share what you have tried so far yourself. Don't expect the full problem to be solved by someone else.
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