To Colc
So, I built a new jukebox project with your listbox jukebox that you sent me as an example few months ago and I need to know how to delay music playing (audio) about one second or two in the audio playing from the list box selected music.
The new jukebox project has animations as record take-on cycle, spinning (Playing) cycle and take-off cycle that actually work. The sole thing to fix is the music that begins in same time as animation program.
The principle of the project is once music in the list box selected, the user is redirected to the record take-on cycle animation page, then, redirected to the record spinning (Playing) cycle animation page.
The record begin to spin and stills spinning until the music ends and then, go to the record take-off cycle animation page and evenly go to the selecting page for eventual music selection once the complete cycle done. But, the hassle, is the music begins in the same time as the record take-on and playing cycles animations! The music should begin once the record starting spinning (a couple of spins after). So, I tried several experiments with "on time" and "on audio" events but it not worked! Despite this, all works as expected! What to do?
Thanks a lot!
LHUPA
So, I built a new jukebox project with your listbox jukebox that you sent me as an example few months ago and I need to know how to delay music playing (audio) about one second or two in the audio playing from the list box selected music.
The new jukebox project has animations as record take-on cycle, spinning (Playing) cycle and take-off cycle that actually work. The sole thing to fix is the music that begins in same time as animation program.
The principle of the project is once music in the list box selected, the user is redirected to the record take-on cycle animation page, then, redirected to the record spinning (Playing) cycle animation page.
The record begin to spin and stills spinning until the music ends and then, go to the record take-off cycle animation page and evenly go to the selecting page for eventual music selection once the complete cycle done. But, the hassle, is the music begins in the same time as the record take-on and playing cycles animations! The music should begin once the record starting spinning (a couple of spins after). So, I tried several experiments with "on time" and "on audio" events but it not worked! Despite this, all works as expected! What to do?
Thanks a lot!
LHUPA
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