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Call objects in another page from a dialog ! (help me fast plz)

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  • Call objects in another page from a dialog ! (help me fast plz)

    i have a dialog and there is a button on it

    i have a swf file on Page 1

    i want to do this :

    - when user click on the button on Dialog , then swf movie in Page 1 play its movie.

  • #2
    The 'other page' does not exist until you leave the page you are on. Nothing stooping you from doing a page jump when the dialog closes and setting a script on show so the movie plays though.

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    • #3
      Originally posted by Shrek View Post
      The 'other page' does not exist until you leave the page you are on. Nothing stooping you from doing a page jump when the dialog closes and setting a script on show so the movie plays though.
      Thanx for you'r help
      but there isn't any way to do this without close the dialog ?

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      • #4
        The dialog is a model dialog so you cant do anything with the main window while that is open.

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        • #5
          Originally posted by Shrek View Post
          The dialog is a model dialog so you cant do anything with the main window while that is open.
          My main problem is this :
          i have a swf on the page and there is a lots of menu in right of page, and some menus have sub menus ! but when i click on sub menus, my sub menus are behind the flash file
          and i can't send to back the flash file in layers arrangment :(((((((
          its really a bad thing in autoplay and according to my researchs, its impossible to send to back the flash layer behind the objects ... so i decided to make my sub menus as Dialogs ... whats you'r recommended way my friend ?

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          • #6
            Make your sub menus right click pop up ones.

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            • #7
              Originally posted by Shrek View Post
              Make your sub menus right click pop up ones.
              but i can't do this

              because i have to use image buttons (graphical buttons)

              pop up menus have classic theme , its not interesting

              i want to use my own button that i have made with button makers

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              • #8
                Custom drawing a pop up menu is not that hard so you could do that if you were inclined.

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                • #9
                  Originally posted by Shrek View Post
                  Custom drawing a pop up menu is not that hard so you could do that if you were inclined.
                  can u help me much ?

                  how i can to make a custome drawing pop up menu ?

                  how i can insert a pop up menu ?

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                  • #10
                    oh ... i saw the example in the help ... but i don't think pop up menu is a suitable thing for my multi media ... and i need "left click" on the button to show the drop menu beside the hitted menu.

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                    • #11
                      Please help me :-(:-(:-(

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                      • #12
                        You can use dialogEx if you really want for menus, just use On Mouse Position so thatt when the user leaves the dialog with his mouse the dialog closes. Also when a user clicks on a button have it do Page.StartTimer and then close the dialog. Then on the main page have the timer do whatever it is you need it to do...

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                        • #13
                          If you want styled popup menus with submenus for a Flash movie, then it is probably the best idea if you implement these menus directly in the Flash movie itself, so you don't have problems with layers, overlapping windows, etc. In Flash, use fscommand() to let AutoPlay Media Studio know which button was clicked, so you can react to any selection made.

                          Ulrich

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