Announcement

Collapse
No announcement yet.

Windows 10 User Interface Adaptability Across Multiple Devices

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Windows 10 User Interface Adaptability Across Multiple Devices

    Could anyone give some guidance on UI adaptability code necessary to include in AMS program to make it work across all Windows devices running Windows 10: phone, phablet, tablet, laptop, desktop, Xbox etc. I have tested an AMS program on a tablet, but window is not sized correctly. What are the standard resolutions of each Windows device running Windows 10? Are there any Windows Virtual Devices we can test our programs on, short of buying each device to test it on? Thanks!!!

  • #2
    I am not sure that you will be able to run applications built with AutoPlay Media Studio on a phone or on the Xbox. Anyway, if you want to build an application which can be displayed on multiple devices with different screen resolutions and aspect ratios, you need to write your own code to arrange the objects on the page at runtime.

    I have coded an application in the past, which needed to run on desktops and on certain tablets, which used different DPI settings and screen ratios. The only solution was to write a set of functions which would resize and arrange the objects on the page dynamically, without distorting them. There isn't really a single script which would work for all situations.

    I believe that you don't need a virtual device if you need to support different aspect ratios and screen resolutions. At least during the development phase, make your application resizeable, and make sure that the content rearranges itself nicely when you stretch, maximize, etc. the window.

    Ulrich

    Comment


    • #3
      Originally posted by Ulrich View Post
      I am not sure that you will be able to run applications built with AutoPlay Media Studio on a phone or on the Xbox. Anyway, if you want to build an application which can be displayed on multiple devices with different screen resolutions and aspect ratios, you need to write your own code to arrange the objects on the page at runtime.

      I have coded an application in the past, which needed to run on desktops and on certain tablets, which used different DPI settings and screen ratios. The only solution was to write a set of functions which would resize and arrange the objects on the page dynamically, without distorting them. There isn't really a single script which would work for all situations.

      I believe that you don't need a virtual device if you need to support different aspect ratios and screen resolutions. At least during the development phase, make your application resizeable, and make sure that the content rearranges itself nicely when you stretch, maximize, etc. the window.

      Ulrich
      Microsoft have said in there QnA's that they will be supporting x86 apps across the Windows Platform from PC/Tablet and Xbox One, as the Xbox One already includeds a modded version of Windows 10's core, it already had the code to run X86, but I not sure how Microsoft will let the user access the plaftform, I didn't hear them saying they will support phone for for x86 platform I don't think this will be the case.
      Plugins or Sources MokoX
      BunnyHop 2021 Here

      Comment


      • #4
        Does this help?: http://www.microsoftvirtualacademy.c...ows-10-preview

        Comment


        • #5
          Just a update, I have been trying to test windows 10 and I would say don't go there right now for dev's as there UI is still messed up and its not stable testing it on 3 systems it seems there new updates have broken so many things I would say wait until 10 is out on this one as they really messing with what's in the box even though they are saying there not doing any major changes there last few updates have done major bugs.
          Plugins or Sources MokoX
          BunnyHop 2021 Here

          Comment

          Working...
          X