I have been keeping an eye out on these forums for a good time now, And found it interesting that there have not been many projects or releases of games using AMS and lua. Even the main AMS homepage images show and describe how it can be used to create games.

Anyways long story short xD
I decided to use my years of exp in lua coding and AMS to create a very nice start project for those users interested in creating 2d games where you move and control a character.
In this project game example you will find the following.
- Fully commented code and functions " Meaning I comment each section of code in this games example explaining in detail what each part does and what it is for".
- A fully controllable 2d character with a wall/door/npc/+ detection system "You can move your character with w,s,a,d and cant walk through walls or off the applications page".
- A working example of a character inventory system " Your character can pick up loot and equip items from the inventory.
- NPC brain and detection system " You character can be detected by other npc by sight and movement"
- RPG npc interaction " You can talk with and fight other npc and even build a friendly relationship or enemies example shows how to progress into further dialogs with a npc by what you already have talked about before hand"
Thats the majot jeest of it I would say, Of course the images I used to create this example project can be changed and I would incurage those to create and add there own images to the game.
Remember this project was created for those that wish to build a 2d game with AutoPlay but dont want to go through thinking of some of the complex code it might require.
GameExample.apz

Anyways long story short xD
I decided to use my years of exp in lua coding and AMS to create a very nice start project for those users interested in creating 2d games where you move and control a character.
In this project game example you will find the following.
- Fully commented code and functions " Meaning I comment each section of code in this games example explaining in detail what each part does and what it is for".
- A fully controllable 2d character with a wall/door/npc/+ detection system "You can move your character with w,s,a,d and cant walk through walls or off the applications page".
- A working example of a character inventory system " Your character can pick up loot and equip items from the inventory.
- NPC brain and detection system " You character can be detected by other npc by sight and movement"
- RPG npc interaction " You can talk with and fight other npc and even build a friendly relationship or enemies example shows how to progress into further dialogs with a npc by what you already have talked about before hand"
Thats the majot jeest of it I would say, Of course the images I used to create this example project can be changed and I would incurage those to create and add there own images to the game.
Remember this project was created for those that wish to build a 2d game with AutoPlay but dont want to go through thinking of some of the complex code it might require.
GameExample.apz
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