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good worked RizlaUK your API method is very good and dont want any change never remove it this bug comes from otherwhere, this bug come from ShowAutoC function when you call SCI.AutoCShow, some of Scintilla messages want reference to buffer so when you send your buffer to it and then immediate free that buffer Scintilla crashes because cant find Your buffer in the memory just some message (like SCI_AUTOCSHOW, SCI_SETTEXT, ...) have this problem so for these message all time create a global buffer and then use it, see this examp you can see this is work like charm eve on win 7
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ah shisssss, i just made it
was so pleased i fixed it i couldent wait, lol
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no , this is going goodOriginally posted by pabloko View Post+1, please if you can't use in your apps, please wait to finish this, now is in developmnent and pretty confused because this is a new method to do thing on ams
I think that this need urgenrly a new post in the forum, we are talking about 2 big different things in ams and we are make slower here the development of APC instread Scintilla, please, amswaves or rizlauk, create the new post
a good working scintilla editor would be a better part of action plugin compiler
i am following this thread since begin , just can not join frequently
if this program will compile Lua scripts then a fully featured Lua editor
is a must have feature of this program
so we can move all script editing job to this program and users can done everything in this program
good job guys :yes ,
i'll come back to the world soon
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ok, sure, i'll make a new thread when i have something new to post, if anyone else comes up with anything in the mean time then go ahead and make the thread
i got my work cut out here, it seems 'B' and 'U' are affected also and with lack of error reporting and growing amounts of code its becoming really hard to bug track this thing, but i think iv got a good idea what it is, we may need to rework the API system after all,
ill get back
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+1, please if you can't use in your apps, please wait to finish this, now is in developmnent and pretty confused because this is a new method to do thing on amsOriginally posted by RizlaUK View Postuse the above if you want this right now, if the above confuses any of you then wait for the full example, scintilla is tricky to use at first so i would suggest that AMS novices wait till we have wrapped all this up properly and have a stable system with error reporting
just a FYI
I think that this need urgenrly a new post in the forum, we are talking about 2 big different things in ams and we are make slower here the development of APC instread Scintilla, please, amswaves or rizlauk, create the new post
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look in the scripts folder of the project, open the API.lua file and follow my advice in this post http://www.indigorose.com/forums/sho...6&postcount=70
and remove the whole lua section, i'll post a new file when iv fixed it
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How would i get it to include my plugin functions? i enabled it but no dice lol.Originally posted by RizlaUK View Postok, its the whole lua API section thats causeing the crashes, remove it from the API file and everything is sweet, i'll redo that section later by hand, all the AMS functions and variables are ok.
this API system is almost a direct port of the original SCITE source, i ported my version from jaPBe, and jaPBe ported its version from the SCITE source, my original version that i free coded was slow as h.e.l.l so i searched out and ported this code which is 1000 times faster
Bas (if your out there) remember my first attempt, lol
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ok, its the whole lua API section thats causeing the crashes, remove it from the API file and everything is sweet, i'll redo that section later by hand, all the AMS functions and variables are ok.
this API system is almost a direct port of the original SCITE source, i ported my version from jaPBe, and jaPBe ported its version from the SCITE source, my original version that i free coded was slow as h.e.l.l so i searched out and ported this code which is 1000 times faster
Bas (if your out there) remember my first attempt, lol
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Wow that is great its faster then the AMS version of itOriginally posted by RizlaUK View Postmy system is far from complex, but its well coded and its fast which is the main thing
the bug is in API file, look at the 'io' section, 3 functions have '","' missing, maybe some more, im going to visual scan the whole file now
EDIT: also some un-escaped strings, the file is a bit of a mess, no wonder theres bugs, lol
im working on it now
thats great work 
i am sorry i didn't get back to you with that error still not got to look at it yet i am half a sleep wondering where in **** i have been shocked so much.
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my system is far from complex, but its well coded and its fast which is the main thingfor do autocomplete more simply
the bug is in API file, look at the 'io' section, 3 functions have '","' missing, maybe some more, im going to visual scan the whole file now
EDIT: also some un-escaped strings, the file is a bit of a mess, no wonder theres bugs, lol
im working on it nowLast edited by RizlaUK; 10-03-2009, 02:33 PM.
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Yes, it crashes 2 times of very much for me, using winxpsp3 i belive that API causes any problem, i search and replace ( for ","( and ) by )"," and I think in some functions are () in descriptions, and this can cause problems, i will check tomorrow, and i will include the names of plugins such as Aplication, Grid, RichText... for do autocomplete more simply
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Typing s, o and l seem to crash it. Not every time but almost every time.
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Sakuya, im pretty sure the errors are caused in the API file (extra spaces), i'll check it out in a bit
Dermot, iv yet to add code to check if inside a comment, theres still lots to do on the framework before its compleat
pabloko, be my guest, xml is yours
exactly that, i was testing the eventsRizlaUK open debug window for show other ability like zoom ... .
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its not dialog its just Debug window in the first line of On Show just comment it, i think RizlaUK open debug window for show other ability like zoom ... .Originally posted by Dermot View PostI notice there is a dialog that flashes for a second when it loads and again when you close it. I hadn't seen that before.
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