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Video production at Microsoft (wow)

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  • #16
    I am the only one in IR pushing for the video so there's absolutely zero chance of me convincing anyone in Winnipeg to do any of the above. Thanks massively for the advice though. I appreciate you taking the time, and I see where you are coming from. :yes

    I think what I'll do is check out a consumer video handbook and see if I can at least optimize what we have, which is essentially nothing, i.e. a camera/tripod. (maybe we can buy a small video spotlight) If I can prove the concept with that, i.e. evoke a tangible consumer response, I can probably negotiate a small in-house light kit after the fact.

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    • #17
      eric, thanks for the insights on lightening!


      :yes
      Intrigued

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      • #18
        When it comes to lighting for video, Eric is the guy to ask!

        I'm going to try and do as much of what you said on my end. Just for the office I need to figure out something simpler for Desmond to use. I have an extra room here I can dedicate to this so it makes it easier for me. I also have access to my friend Bob's photography studio with lots of professional lighting in place (some gel-able), lighting scaffolding, overhead platform, etc. and a big white stage with rounded corners, etc. On my end I will also be conducting interviews with some designers and developers here in Cowtown who may have valuable insights to share on the process of developing and distributing stuff, etc. As well I will try and put one design workshop/webinar online per week myself.

        I'd also like to start getting users to send in videos. Could be on anything, as long as it relates peripherally to multimedia and software development. It's a good chance for people to spotlight themselves and increase their profile. I will try and put some bonus incentives in place also, i.e. "Video of the month" wins $50 or whatever. All submissions will get linkbacks to their site, full credit for their video on our site, etc.

        In the greater sense it's just an extension of this forum. I can explain something to you in 5 minutes of video in a way which is very clear and easy to understand (using a whiteboard), whereas for me to try and convey the same level of communication via text-only would take hours, if it even worked at all.

        Screencap video is good, but all alone it just doesn't capture the same level of communication either. Ideally I'll be using a combination of live video and screencap video.

        Eventually my personal vision is to post enough examples and stuff so that it can also be used as "video docs" to some extent. So you would have videos which focus on the developers being balanced by videos which focus on the technology.

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        • #19
          *D'oh

          lightening = lighting
          Intrigued

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          • #20
            [sorry .. couldnt resist ]

            Here is some of the stuff Eric missed on lightening:

            Lightning is one of the most beautiful displays in nature. It is also one of the most deadly natural phenomena known to man. With bolt temperatures hotter than the surface of the sun and shockwaves beaming out in all directions, lightning is a lesson in physical science and humility.

            Beyond its powerful beauty, lightning presents science with one of its greatest local mysteries: How does it work? It is common knowledge that lightning is generated in electrically charged storm systems, but the method of cloud charging still remains elusive.

            Exploding Air
            Any time there is an electrical current, there is also heat associated with the current. Since there is an enormous amount of current in a lightning strike, there is also an enormous amount of heat. In fact, a bolt of lightning is hotter than the surface of the sun. This heat is the actual cause of the brilliant white-blue flash that we see.
            When a leader and a streamer meet and the current flows (the strike), the air around the strike becomes extremely hot. So hot that it actually explodes because the heat causes the air to expand so rapidly. The explosion is soon followed by what we all know as thunder.

            Thunder is the shockwave radiating away from the strike path. When the air heats up, it expands rapidly, creating a compression wave that propagates through the surrounding air. This compression wave manifests itself in the form of a sound wave. That does not mean that thunder is harmless. On the contrary, if you are close enough, you can feel the shockwave as it shakes the surroundings. Keep in mind that when a nuclear explosion occurs, typically the most destruction is caused by the energy of the rapidly moving shockwave. In fact, the shockwave that produces the thunder from a lightning strike can most certainly damage structures and people. This danger is more prominent when you are close to the strike, because the shockwave is stronger there and will dampen (decrease) with distance.



            Physics teaches us that sound travels much slower than light, so we see the flash before we hear the thunder. In air, sound travels roughly 1 mile every 4.5 seconds. Light travels at a blazing 186,000 miles (299,000 kilometers) per second.

            Hope this helps some

            Want the whole article? Go here
            -
            = Derek
            ["All glory comes from daring to begin" - fortune cookie]

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            • #21
              Great, Corey. I wish you luck with this.
              What type of video are you referring to from users? What topic? Technical? simple "know-who-we-are"? screencaps of...what?
              Which format would you want the videos? how about transfer? Do you have a ftp address?

              Another point about the videos to think about is the sound quality. DO NOT use camera mics and, as much as you can, try to eliminate reverbs from the walls (curtains, cloths, furniture...anything to break the sound reflection pattern).

              Yossi

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              • #22
                I'm not exactly sure yet Yossi, I need to get a plan organized. I'll do that very soon. Right now I'm not even sure who all (within IR) will be participating, and what sort of focus the developers wish to put across. As soon as I have a concrete plan I'll post it for sure. I'll make sure to use a good mic.

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                • #23
                  We know Adam is good on-screen! ( )

                  That instructor just did not know quality silver-screen material when he saw it.

                  Intrigued

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                  • #24
                    I suspect several of our dev guys are compelling speakers.

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