Why is it that some JPEG's can be imported and others cannot in AMS?
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Re: Another question
I ran into this problem a while back also. And I found out that it matters if the TIF is saved as compressed or not.
If I remember correctly, I believe AMS does not like to import uncompressed TIFs. I suspect the same thing is happening with the JPEG. Try saving compressed and uncompressed in Photoshop, and see which one AMS likes. I'm pretty sure it will accept the compressed pics.
-Nick
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Re: Another question
Ok, hold it. I may have it turned around. I did a search in the forums and found this old post by Mark on 03/07/01:
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"TIF files are supported in AutoPlay 3.0, but compressed images are not. If you find that a TIF file from Digital Juice is not working, simply import it; from Digital Juice's Picture Viewer; in JPG format and everything should work properly."
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But one thing I do know for sure is that you can save TIFs in Photoshop as compressed or uncompressed.
Again, I would save in both formats and see which one works. Same for for the JPEG. Sorry for the confusion. [img]/ubbthreads/images/icons/smile.gif[/img]
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Re: Another question
The reason is simply that AutoPlay does not support images that use LZW (or is that LZH?) compression. (Basically, the compression used by LHA.)
I believe this compression algorithm needs to be licensed (at great cost), and it just isn't worth increasing the price of AutoPlay Media Studio to support images that were saved with this type of compression.
I think this might have something to do with the Compuserve patent, but for some reason I'm not sure. (Where's the gingko biloba when you need it...)--[[ Indigo Rose Software Developer ]]
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Re: Another question
Here is an interesting article that sums up the whole LZW thing nicely:
http://cloanto.com/users/mcb/19950127giflzw.html
Come next June, perhaps we will have GIF support! [img]/ubbthreads/images/icons/smile.gif[/img]
- Brett
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