Re: Image Question
This whole thread has been very helpful. Thanks Corey and Agro.
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Re: Image Question
OK AGRO I created a visual aid for you displaying how to render the mask, wireframe, and metal stages.
<<< See Attached
Also one more thing that will really simplify this AGRO, work on it at scale, don't bother to make it all huge, it's too much work. If it's for a logo then you just need to make a tiny one. This makes the whole process way easier and quicker. [img]/ubbthreads/images/icons/smile.gif[/img]
13526-mask.jpg
Corey Milner
Creative Director, Indigo Rose Software
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Re: Image Question
I wish I'd had students like you when I was teaching at the U of A AGRO.
OK so you nailed it but two points to make it look mind blowing awesome.
1. Render the metal state in a much more convincing material like Bryce's mirror or metal textures. Something killer looking.
2. Make the wave morph more irregular AND make it affectthe torus in a figure eight pattern for mind blowing realism as opposed to a simple sweep. DOn't forget AGRO, if you;re doing htis in flash you can use a simple mask to simplify things. Create a mask of your strip by exporting it as flat cartoon rendered, then take that mask into flash. Now you can freely paint in your motion mask on the layer beneath it and when you lock the top one in as a mask it'll only show through in the area of the strip .This way you can get a raelistic figure eight action to the morph. That will be truly awesome because you'll have portions with metal briefly overlapping portions with mesh. [img]/ubbthreads/images/icons/smile.gif[/img]
And if you really want to take people's breath away add a lens flare stage to the animation by doing this:
1. Once you have your finished video put it in Premiere or simlar app.
2. Set the last frame (just the full finished metal texture) to frame hold for a few seconds.
3. Add a realistic lens flare to it, Premiere has this built in. You're just going for a quick glint here to emphasize the metallic natue of the thing.
You could also use a light sweeping across it in your 3d app instead of a post production lens flare... Your choice.
Either way AGRO you have earned my respect for being a doer and not a talker.
Corey Milner
Creative Director, Indigo Rose Software
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Re: Image Question
Yeah the second one is BANGING! Corey those possibilities sound good, gosh man i can't wait til i'm as awesome. I bet the ending results are banging too...
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Re: Image Question
BTW to simulate a wave morph do this:
1. Render same sized images of the strip, one in mesh, one in metal.
2. Place them in a video editor such as adobe premiere with the metal one on top.
3. Using Flash, commottion pro, or even photoshop create a mask movie. This is a movie which has a clear alpha key simulating the area of the desired morph. I usually do this be shape tweening in flash and exporting as AVI.
4. Use your mask movie to mask your metal layer. Voila.
Corey Milner
Creative Director, Indigo Rose Software
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Re: Image Question
Oops that was me, I was logged in as Support. Yeah, that's exactly what I meant AGRO... You nailed it. I like the second one.
Here's the thing though, for me personally I don't dig the rotation nor the fading. I think the best would be to render that thing static in both a mesh and a shiny metal and then animate it such that it starts as a mesh and then turns into metal. Maybe a spreading effect like you see on car commercials where the car is made of mesh and then a wave of shiny metal morphs over it...
After the morph I would keep it static. So in other words on page load you would see a mesh, the mesh would wave morph into metal, and then it would just sit there like that.
Corey Milner
Creative Director, Indigo Rose Software
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Re: Image Question
Support great point!! Thanks.
How does this look?? (attachment)
.jpg]13515-tortus[2].jpg
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Re: Image Question
Nice job AGRO.
DOn't forget an infinity symbol is like a Mobeus Strip, i.e.:
http://www-vrl.umich.edu/project2/moebius/
As for the 3D I have no reccomendation. But all a mobeus strip is, is a torus (donut shape) which has been twisted in it's center... Easy to model in any good app, 3D max would be fine...
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Re: Image Question
Yeah Man.. that's it. Quality is the way, i don't know what key corresponds with Tahoma, in photoshop i just select that type font...
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Re: Image Question
I have a dumb question. You said the type font was Tahoma, .......what key on the keyboard is that? What format do you want it at? Swift outputs the .swf format. The output is a number of .bmp's so you get the quality. If you wanted the vector format you would lose some of the quality but the file size would be smaller.
Am I getting closer to what you are looking for? HERE
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Re: Image Question
AGRO,
That's Sweet.... The symbol orig in photoshop is Tahoma font(reg), at 300pt black(0D0C0C or 13 12 12) it will be on 630 x 425 template... The spin you have is a little fast, so if it can be slow spin?
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Re: Image Question
here is a quick one I made in Swift3d. If you want it let me know what color and size.
13509-infinity.zip
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Re: Image Question
Michael,
I second Corey's input, Great Job! Looking for something like that. Would buttons and page jumps work the same? Corey program for 3d, any suggestions? 3dmax? etc...
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