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Any of you made a 100 pages long project ever? Problems?

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  • Lorne
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    There's one easy way to find out. Build a project with one page that has a bunch of stuff on it. Run it, and time it. Then copy that page umpteen times, build the project again, run it, and time it.

    I just tried it here, and I couldn't detect any difference between launching an autoplay presentation with 1 page vs. launching one with 100 pages. (The 100-page version took a lot longer to build, but it didn't affect run time at all.)

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  • yosik
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Lorne,
    What I was asking is: Is there a latency which will OBLIGE the user to wait till the project launches?
    How long a wait will that be? based on number of objects? number of actions? how many MB the objects are?

    I noticed that even if previewing a project has a relative latency, after you build the project, it starts much faster. But I haven't tried it with 100 pages or more.
    Basically, the question is: will AMS load project and/or material into RAM before starting? on every page? how does that work?

    Thanks

    Yossi

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  • Lorne
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Ah, I see what you mean.

    In that case, enabling the "Wait for program to finish before continuing" option on the File - Execute action should take care of it...prevents the project (and the user) from doing anything else until the next project loads.

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  • yosik
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Lorne,
    The issue may be when the user starts the project and may have to wait till it launches. Is this an issue?

    Yossi

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  • Lorne
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Is that even an issue without a timeline?

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  • yosik
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    what about loading latency? there is no "if-frame-loaded" like in flash, so how does AMS cope with all the objects/pages?
    Yossi

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  • ovm
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Squirrel,

    why don't you create about 26 projects linked together.
    For each letter 1 project.
    Editing in the future can speed up your work.

    btw:
    don't make the same mistakes as I did. Backup frequently.
    (hours and hours of my work, just gone with the wind).
    Good luck.

    Leave a comment:


  • Squirrel22
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Thanks Lorne, I'll try it [img]/ubbthreads/images/icons/smile.gif[/img]

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  • Lorne
    replied
    Re: Any of you made a 100 pages long project ever? Problems?

    Shouldn't have any problems at all, that's well under the limit. [img]/ubbthreads/images/icons/smile.gif[/img]

    The more stuff you have in the project, the longer it will take to build, and if you go really nuts the design environment might slow down a bit if your system isn't quite up to the task of shuffling that much data around. But for the most part, the number of pages shouldn't affect the run time at all.

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  • Any of you made a 100 pages long project ever? Problems?

    Maybe I'll make a school's year book, around 1200 personal photos and some more, you know, the school, etc. I want to know if I have to take care of any issue emerging at the moment of the design, I don't want to have any problems 'cause I'll have a short schedule. Thanks in advance.
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